Maya also allows a ‘Marching Agents’ script which perhaps allows better features than the particle/ fluid emission. Real world uses could include adaption for crowd control or crowd simulations demonstrating the inhabitation of a site.
+ 00:00:00 Existing British National Library Site with building removed and agent generators positioned.
+ 00:02:00 00 Marching agents begin to enter the Site.
+ 00:04:00 Marching agents interact with one another altering behaviour pattern.
+ 00:06:00 Marching agents expand or subtract in size dependant on region density.
+ 00:10:00 As density increases swarms begin to form; Positive/ Negative areas of occupation become clearer.
Zoomed view of ‘Agents’ showing variation in size and density.
Numerical density values can be provided as data output.